Abstract
Models of dynamic control tasks are often inaccurate. Their accuracy can be improved through recalibration, which requires an enormous amount of data. An alternative approach improves a model by learning from experience; in particular, using nearest-neighbor and similar memory-based reasoning algorithms to improve performance. Recently these methods have begun to be explored by researchers studying dynamic control tasks, with some degree of success. For example, published demonstrations have shown how they can be used to simulate running machines, bat balls into a bucket, and balance poles on a moving cart. However,these demonstrations did not highlight the fact that small changes in these learning algorithms can dramatically alter their performance on dynamic control tasks. Wedescribe several variations of these algorithms, and apply them to the problem of teaching a robot how to catch a baseball. Weempirically investigate severed hypotheses concerning design decisions that should be addressed whenapplying nearest neighbor algorithms to dynamic control tasks. Our results highlight several strengths and limitations of memory-based control methods.
Original language | English (US) |
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Pages | 159-166 |
Number of pages | 8 |
State | Published - 1992 |
Externally published | Yes |
Event | 1992 AAAI Fall Symposium on Applications of AI to Real-World Autonomous Mobile Robots - Cambridge, United States Duration: Oct 23 1992 → Oct 25 1992 |
Conference
Conference | 1992 AAAI Fall Symposium on Applications of AI to Real-World Autonomous Mobile Robots |
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Country/Territory | United States |
City | Cambridge |
Period | 10/23/92 → 10/25/92 |
ASJC Scopus subject areas
- General Engineering