Immediate and distal effects of the good behavior game

Jeanne M. Donaldson, Katie M. Wiskow, Paul L. Soto

Research output: Contribution to journalArticlepeer-review

18 Scopus citations


The Good Behavior Game (GBG) has been demonstrated to reduce disruptive student behavior during implementation. The effects of playing the GBG on disruption immediately before and after the GBG are unknown. The current study evaluated the effects of the GBG on disruption in 5 kindergarten classes immediately before, during, and after GBG implementation. The GBG reduced disruption during implementation but did not affect rates of disruption during activity periods that preceded or followed the GBG.

Original languageEnglish (US)
Pages (from-to)685-689
Number of pages5
JournalJournal of applied behavior analysis
Issue number3
StatePublished - Sep 1 2015


  • disruption
  • group contingencies

ASJC Scopus subject areas

  • Applied Psychology
  • Sociology and Political Science
  • Philosophy


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