Abstract
We have developed a high resolution wide field of view HMD and a distributed graphics computer system (DGS) that enables presentation of high fidelity VR with full immersion. The HMD employs a spherical array of miniature flat-panel SVGA color displays (15 per eye) that is viewed through a spherical array of optical elements. The resulting hemispheric tiled display has a 110 deg (h) × 100 deg (v) monocular field of view with 60 deg binocular overlap (160 deg horizontal binocular field) and 3 arcmin/pixel resolution. The HMD is equiped with a pupil/corneal reflex eyetracking system and a hybrid sonic/inertial head tracking system. The DGS is a Linux-based graphics cluster that is able to display high level of detail models at frame rates>20 Hz.
Original language | English (US) |
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Pages (from-to) | 134a |
Journal | Journal of vision |
Volume | 2 |
Issue number | 10 |
DOIs | |
State | Published - 2002 |
Externally published | Yes |
Keywords
- Acuity &shape posters
ASJC Scopus subject areas
- Ophthalmology
- Sensory Systems